Will the VRoovie replace the Movies? From immersion to Critical Fusion, How Media Art opened the path to new narratives beyond the screen: VR, AR and after ... (Keynote Speaker)

Research output: Conference Papers (RGC: 31A, 31B, 32, 33)33_Other conference paper

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Detail(s)

Original languageEnglish
Publication statusPresented - May 2019

Conference

TitleInternational Symposium on Chinese Cinema in the 21st Century
LocationFujian Normal University
PlaceChina
CityFuzhou
Period10 - 12 May 2019

Abstract

During the last 35 years I have been going through the history of media art through my own practice. Sometimes, revisiting former practices something inventing the coming ones. Working with photography and video in the 80s I created at the same the very first TV series made of animated computer graphics: QUARXS. In the early 90s I started working with Virtual Reality (VR) with the idea of trying to figure out how this technique of representation was changing the artist’s palette. Exploring real-time graphics, real-time audio, immersion, virtuality, and interaction… in a nutshell how the spectator experiences immersive fiction, how the “visitor” started to exist for the artwork: the visited. I was also concern by finding how to convey messages in the digital era. This led me to produce many small or large scale art projects and later to discover the extension of VR with, in 2000, Augmented Reality works. After pushing the boundaries of immersive media, I started to be motivated by the fact that immersion and virtuality are the properties of the Real. Instead of immersing our body and physical reality into the world of fiction, I wanted to create Critical Fusion of fiction and reality, this in the physical space, and with a clear intention to make the world more explicit, to make it understandable. That is for me one of the main missions of the artist in the public space.

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Citation Format(s)

Will the VRoovie replace the Movies? From immersion to Critical Fusion, How Media Art opened the path to new narratives beyond the screen: VR, AR and after ... (Keynote Speaker). / Benayoun, Maurice.

2019. International Symposium on Chinese Cinema in the 21st Century, Fuzhou, China.

Research output: Conference Papers (RGC: 31A, 31B, 32, 33)33_Other conference paper