WieldingCanvas : Interactive Sketch Canvases for Freehand Drawing in VR
Research output: Chapters, Conference Papers, Creative and Literary Works › RGC 32 - Refereed conference paper (with host publication) › peer-review
Author(s)
Related Research Unit(s)
Detail(s)
Original language | English |
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Title of host publication | CHI '24 |
Subtitle of host publication | Proceedings of the CHI Conference on Human Factors in Computing Systems |
Editors | Florian Floyd Mueller, Penny Kyburz, Julie R. Williamson, Corina Sas, Max L. Wilson, Phoebe Toups Dugas, Irina Shklovski |
Place of Publication | New York, NY, USA |
Publisher | Association for Computing Machinery |
ISBN (print) | 979-8-4007-0330-0 |
Publication status | Published - May 2024 |
Link(s)
Abstract
Sketching in Virtual Reality (VR) is challenging mainly due to the absence of physical surface support and virtual depth perception cues, which induce high cognitive and sensorimotor load. This paper presents WieldingCanvas, an interactive VR sketching platform that integrates canvas manipulations to draw lines and curves in 3D. Informed by real-life examples of two-handed creative activities, WieldingCanvas interprets users’ spatial gestures to move, swing, rotate, transform, or fold a virtual canvas, whereby users simply draw primitive strokes on the canvas, which are turned into finer and more sophisticated shapes via the manipulation of the canvas. We evaluated the capability and user experience of WieldingCanvas with two studies where participants were asked to sketch target shapes. A set of freehand sketches of high aesthetic qualities were created, and the results demonstrated that WieldingCanvas can assist users with creating 3D sketches.
© 2024 Copyright held by the owner/author(s). Publication rights licensed to ACM.
© 2024 Copyright held by the owner/author(s). Publication rights licensed to ACM.
Research Area(s)
- Virtual Reality, freehand drawing, interactive canvas, two-handed interaction
Bibliographic Note
Research Unit(s) information for this publication is provided by the author(s) concerned.
Citation Format(s)
WieldingCanvas: Interactive Sketch Canvases for Freehand Drawing in VR. / Tan, Xiaohui; He, Zhenxuan; Liu, Can et al.
CHI '24: Proceedings of the CHI Conference on Human Factors in Computing Systems. ed. / Florian Floyd Mueller; Penny Kyburz; Julie R. Williamson; Corina Sas; Max L. Wilson; Phoebe Toups Dugas; Irina Shklovski. New York, NY, USA: Association for Computing Machinery, 2024. 725.
CHI '24: Proceedings of the CHI Conference on Human Factors in Computing Systems. ed. / Florian Floyd Mueller; Penny Kyburz; Julie R. Williamson; Corina Sas; Max L. Wilson; Phoebe Toups Dugas; Irina Shklovski. New York, NY, USA: Association for Computing Machinery, 2024. 725.
Research output: Chapters, Conference Papers, Creative and Literary Works › RGC 32 - Refereed conference paper (with host publication) › peer-review