Abstract
The transition from kindergarten to primary school tends to be challenging for children with special needs. These children may benefit from relevant training in advance or in addition to school, yet it is challenging to support such training in an authentic, safe and controllable environment. In this paper, we present a Virtual Reality (VR) enabled system to facilitate social adaptation training for school-aged children with clinical or suspected diagnosis of Autism Spectrum Disorders (ASD) in the inclusive education setting. Six unique VR training scenarios with corresponding training protocols are designed, implemented and being delivered to over 100 school-aged children with normal-ranged IQ (IQ > 70) via a 4-side fully immersive CAVE™ VR installation in 28 sessions (14 weeks). Preliminary results indicate that after training completion, children show significant improvements in three major designated aspects, including emotion recognition, affective expression and social reciprocity.
| Original language | English |
|---|---|
| Title of host publication | Blended Learning: Aligning Theory with Practices |
| Subtitle of host publication | 9th International Conference, ICBL 2016, Proceedings |
| Editors | Junjie Shang, Aihua Wang, Reggie Kwan, Lam-for Kwok, Simon K.S. Cheung |
| Publisher | Springer Verlag |
| Pages | 94-102 |
| Volume | 9757 |
| ISBN (Print) | 9783319411644 |
| DOIs | |
| Publication status | Published - 2016 |
| Event | 9th International Conference on Blended Learning, ICBL 2016 - Peking University, Beijing, China Duration: 19 Jul 2016 → 21 Jul 2016 |
Publication series
| Name | Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) |
|---|---|
| Volume | 9757 |
| ISSN (Print) | 0302-9743 |
| ISSN (Electronic) | 1611-3349 |
Conference
| Conference | 9th International Conference on Blended Learning, ICBL 2016 |
|---|---|
| Place | China |
| City | Beijing |
| Period | 19/07/16 → 21/07/16 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 4 Quality Education
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SDG 10 Reduced Inequalities
Research Keywords
- Autism spectrum disorders
- Inclusive education
- Social adaptation
- Virtual reality
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