Virtual product experience: The effects of interactivity and task on presence perceptions

Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 32 - Refereed conference paper (with host publication)peer-review

Abstract

Presence perceptions (i.e., perceptions of nonmediation in technology-mediated environments, Lombard & Ditton, 1997) have been demonstrated to influence consumers' attitudes and intentions in online shopping situations; the factors leading to presence, however, are not well understood. In business-to-consumer e-Commerce environments, factors such as task characteristics (i.e., searching versus browsing), object interactivity, and users' characteristics can influence presence perceptions. A model is presented that demonstrates how a consumer's task as well as the interactivity of virtual product representations can influence the consumer's sense of presence, and, subsequently, beliefs about the product and the web site. In order to test the theoretical model, a laboratory experiment has been designed. The expected findings will further the understanding of factors influencing presence perceptions and online buying behavior, and will thus provide prescriptive insights for the design of business-to-consumer e-Commerce systems.
Original languageEnglish
Title of host publicationProceedings of the 14th European Conference on Information Systems, ECIS 2006
Publication statusPublished - 2006
Externally publishedYes
Event14th European Conference on Information Systems, ECIS 2006 - Goteborg, Sweden
Duration: 12 Jun 200614 Jun 2006

Conference

Conference14th European Conference on Information Systems, ECIS 2006
PlaceSweden
CityGoteborg
Period12/06/0614/06/06

Research Keywords

  • Electronic commerce
  • Interactivity
  • Presence
  • Virtual product representations

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