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View, Level and Fragment: Commonalities in “Architecture 101” and Software Modeling

  • Kai On CHOW

Research output: Conference PapersRGC 32 - Refereed conference paper (without host publication)peer-review

Abstract

In software modelling, it is difficult to properly arrange the modelling of system structure and behaviour as the traversal between software models usually lacks a clear progression path. Taking an inter-disciplinary approach, this paper tackles the problem by borrowing ideas from a successful movie “Architecture 101”. The commonalities between the movie and modelling are studied. The result is a proposal for multi-modelling. The benefits include more explicit guidance in software development. And the progression from model to code is made more productive.
Original languageEnglish
Pages63-71
Publication statusPublished - 28 Nov 2012
EventInternational Conference in Advanced Software Engineering and Applications - Jeju, Korea, Republic of
Duration: 28 Nov 20122 Dec 2012

Conference

ConferenceInternational Conference in Advanced Software Engineering and Applications
PlaceKorea, Republic of
CityJeju
Period28/11/122/12/12

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