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View-Adaptive Asymmetric Image Detail Enhancement for 360-degree Stereoscopic VR Content

Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 32 - Refereed conference paper (with host publication)peer-review

Abstract

We present a simple VR-specific image detail enhancement method that improves the viewing experience of 360-degree stereoscopic photographed VR contents. By exploiting the fusion characteristics of binocular vision, we propose an asymmetric process that applies detail enhancement to one single image channel only. Our method can dynamically apply the enhancement in a view-adaptive fashion in real-time on most low-cost standalone VR headsets. We discuss the benefits of this method with respect to authoring possibilities, storage and bandwidth issues of photographed VR contents.
Original languageEnglish
Title of host publicationProceedings - 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops
Subtitle of host publicationVRW 2022
PublisherIEEE
Pages23-26
ISBN (Electronic)9781665484022
ISBN (Print)978-1-6654-8403-9
DOIs
Publication statusPublished - 2022
Event29th IEEE Conference on Virtual Reality and 3D User Interfaces (VR 2022) - Virtual, Christchurch, New Zealand
Duration: 12 Mar 202216 Mar 2022

Publication series

NameProceedings - IEEE Conference on Virtual Reality and 3D User Interfaces, VRW

Conference

Conference29th IEEE Conference on Virtual Reality and 3D User Interfaces (VR 2022)
PlaceNew Zealand
CityChristchurch
Period12/03/2216/03/22

Bibliographical note

Full text of this publication does not contain sufficient affiliation information. With consent from the author(s) concerned, the Research Unit(s) information for this record is based on the existing academic department affiliation of the author(s).

Research Keywords

  • Computer graphics
  • Computing methodologies
  • Graphics systems and interfaces
  • Image manipulation
  • Image processing
  • Virtual reality

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