ViboPneumo: A Vibratory-Pneumatic Finger-Worn Haptic Device for Altering Perceived Texture Roughness in Mixed Reality

Research output: Journal Publications and ReviewsRGC 21 - Publication in refereed journalpeer-review

2 Citations (Scopus)

Abstract

Extensive research has been done in haptic feedback for texture simulation in virtual reality (VR). However, it is challenging to modify the perceived tactile texture of existing physical objects which usually serve as anchors for virtual objects in mixed reality (MR). In this paper, we present ViboPneumo, a finger-worn haptic device that uses vibratory-pneumatic feedback to modulate (i.e., increase and decrease) the perceived roughness of the material surface contacted by the user's fingerpad while supporting the perceived sensation of other haptic properties (e.g., temperature or stickiness) in MR. Our device includes a silicone-based pneumatic actuator that can lift the user's fingerpad on the physical surface to reduce the contact area for roughness decreasing, and an on-finger vibrator for roughness increasing. The results of our perceptual study showed that the participants could perceive changes in roughness, both increasing and decreasing, compared to the original material surface. We also observed the overlapping roughness ratings among certain haptic stimuli (i.e., vibrotactile and pneumatic) and the originally perceived roughness of some materials without any haptic feedback. This suggests the potential to alter the perceived texture of one type of material to another in terms of roughness (e.g., modifying the perceived texture of ceramics as glass). Lastly, a user study of MR experience showed that ViboPneumo could significantly improve the MR user experience, particularly for visual-haptic matching, compared to the condition of a bare finger. We also demonstrated a few application scenarios for ViboPneumo.

© 2024 IEEE. Personal use is permitted, but republication/redistribution requires IEEE permission
Original languageEnglish
JournalIEEE Transactions on Visualization and Computer Graphics
DOIs
Publication statusOnline published - 22 Apr 2024

Funding

This research was partially supported by the Centre for Applied Computing and Interactive Media (ACIM) of School of Creative Media, City University of Hong Kong. This work was also partially supported by the National Natural Science Foundation of China (Project No. 62172346), the Guangdong Basic and Applied Basic Research Foundation (Project No. 2021A1515011893), the CityU Contract Research RMGS (Project No. 9239092), and the CityU Donations for Research Projects RMGS (Project No. 9229075), the Innovation and Technology Fund (Project No. ITS/326/21FP), the Research Grants Council of the Hong Kong Special Administrative Region (Grants No. 11213721, 11215722, 11211523, RFS2324-1S03), and Shenzhen Science and Technology Innovation Commission (grant nos. SGDX20220530111401011).

Research Keywords

  • AR
  • Haptic interfaces
  • haptic perception
  • Modulation
  • pneumatic devices
  • Rough surfaces
  • roughness
  • Surface roughness
  • Surface texture
  • Vibrations
  • Virtual reality
  • VR
  • wearable haptics

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