TY - JOUR
T1 - Uniformly sampling multi-resolution analysis for image-based relighting
AU - Lam, Ping-Man
AU - Leung, Chi-Sing
AU - Wong, Tien-Tsin
AU - Fu, Chi-Wing
PY - 2010/10
Y1 - 2010/10
N2 - Image-based relighting allows us to efficiently light a scene under complicated illumination conditions. However, the traditional cubemap based multi-resolution analysis unevenly samples the spherical surface, with a higher sampling rate near the face corners and a lower one near the face centers. The non-uniformity penalizes the efficiency of data representation. This paper presents a uniformly sampling multi-resolution analysis approach, namely the icosahedron spherical wavelets (ISW), for image-based relighting under time-varying distant environment. Since the proposed ISW approach provides a highly uniform sampling distribution over the spherical domain, we thus can efficiently handle high frequency variations locally in the illumination changes as well as reduce the number of wavelet coefficients needed in the renderings. Furthermore, visual artifacts are demonstrated to be better suppressed in the proposed ISW approach. Compared with the traditional cubemap based multi-resolution analysis approach, we show that our approach can effectively produce higher quality image sequences that are closer to the ground truth in terms of percentage square errors. © 2010 Elsevier Inc. All rights reserved.
AB - Image-based relighting allows us to efficiently light a scene under complicated illumination conditions. However, the traditional cubemap based multi-resolution analysis unevenly samples the spherical surface, with a higher sampling rate near the face corners and a lower one near the face centers. The non-uniformity penalizes the efficiency of data representation. This paper presents a uniformly sampling multi-resolution analysis approach, namely the icosahedron spherical wavelets (ISW), for image-based relighting under time-varying distant environment. Since the proposed ISW approach provides a highly uniform sampling distribution over the spherical domain, we thus can efficiently handle high frequency variations locally in the illumination changes as well as reduce the number of wavelet coefficients needed in the renderings. Furthermore, visual artifacts are demonstrated to be better suppressed in the proposed ISW approach. Compared with the traditional cubemap based multi-resolution analysis approach, we show that our approach can effectively produce higher quality image sequences that are closer to the ground truth in terms of percentage square errors. © 2010 Elsevier Inc. All rights reserved.
KW - Global Lighting
KW - Image compression
KW - Image-based relighting
KW - Multi-resolution analysis
KW - Plenoptic function
KW - Spherical basis
KW - Spherical harmonics
KW - Spherical wavelet
UR - http://www.scopus.com/inward/record.url?scp=77956269019&partnerID=8YFLogxK
UR - https://www.scopus.com/record/pubmetrics.uri?eid=2-s2.0-77956269019&origin=recordpage
U2 - 10.1016/j.jvcir.2010.05.004
DO - 10.1016/j.jvcir.2010.05.004
M3 - RGC 21 - Publication in refereed journal
SN - 1047-3203
VL - 21
SP - 693
EP - 706
JO - Journal of Visual Communication and Image Representation
JF - Journal of Visual Communication and Image Representation
IS - 7
ER -