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Uncovering the values of the metaverse for leisure use by individuals: A value-focused thinking approach

  • Ruilin Zheng*
  • , Fiona Fui-Hoon Nah
  • *Corresponding author for this work

Research output: Journal Publications and ReviewsRGC 21 - Publication in refereed journalpeer-review

7 Downloads (CityUHK Scholars)

Abstract

The metaverse is a computer-mediated environment where users take the form of digital avatars when participating in activities and interacting with one another. Given the popularity of the metaverse, especially among the younger population, we identified the values offered by the metaverse for leisure use by its users. Using the Value-Focused Thinking (VFT) approach, we identified these values in the form of fundamental and means objectives. The VFT approach was applied in interviewing users who conduct leisure activities in the metaverse and in analyzing the data collected. A total of 27 metaverse users were interviewed, which generated 8 fundamental objectives and 44 means objectives, representing values offered by the metaverse. The means-ends relationships among the fundamental and means objectives are presented in a means-ends objective network. The fundamental objectives or values of the metaverse to its users comprise self-esteem, image, social connections, emotional well-being, sense of achievement, educational benefits, aesthetic appreciation, and business opportunities. The means-ends objective network derived from this research provides guidance for prioritising features and affordances in future development of the metaverse. © 2025
Original languageEnglish
Article number124399
Number of pages23
JournalTechnological Forecasting and Social Change
Volume222
Online published4 Nov 2025
DOIs
Publication statusPublished - Jan 2026

Bibliographical note

Full text of this publication does not contain sufficient affiliation information. With consent from the author(s) concerned, the Research Unit(s) information for this record is based on the existing academic department affiliation of the author(s).

Research Keywords

  • Ends objectives
  • Means objectives
  • Means-ends objective network
  • Metaverse
  • Value
  • Value-focused thinking

Publisher's Copyright Statement

  • This full text is made available under CC-BY-NC-ND 4.0. https://creativecommons.org/licenses/by-nc-nd/4.0/

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