TY - JOUR
T1 - The one-cop-moves game on graphs with some special structures
AU - Wang, Lusheng
AU - Yang, Boting
PY - 2020/12/22
Y1 - 2020/12/22
N2 - This paper considers the one-cop-moves game played on a graph. In this game, a set of cops and a robber occupy the vertices of the graph and move alternately along the graph's edges with perfect information about each other's positions. The goal of the cops is to capture the robber. At cops' turns, exactly one cop is allowed to move from his location to an adjacent vertex; at robber's turns, she is allowed to move from her location to an adjacent vertex or to stay still. We want to find the minimum number of cops to capture the robber. This number is known as the cop number. In this paper, we investigate the cop number of several classes of graphs, including graphs with treewidth at most 2, Halin graphs, and Cartesian product graphs. We also give a characterization of k-winnable graphs in the one-cop-moves game.
AB - This paper considers the one-cop-moves game played on a graph. In this game, a set of cops and a robber occupy the vertices of the graph and move alternately along the graph's edges with perfect information about each other's positions. The goal of the cops is to capture the robber. At cops' turns, exactly one cop is allowed to move from his location to an adjacent vertex; at robber's turns, she is allowed to move from her location to an adjacent vertex or to stay still. We want to find the minimum number of cops to capture the robber. This number is known as the cop number. In this paper, we investigate the cop number of several classes of graphs, including graphs with treewidth at most 2, Halin graphs, and Cartesian product graphs. We also give a characterization of k-winnable graphs in the one-cop-moves game.
KW - Cops and robbers
KW - Graphs
KW - One-cop-moves game
KW - Pursuit-and-evasion problem
KW - Cops and robbers
KW - Graphs
KW - One-cop-moves game
KW - Pursuit-and-evasion problem
KW - Cops and robbers
KW - Graphs
KW - One-cop-moves game
KW - Pursuit-and-evasion problem
UR - http://www.scopus.com/inward/record.url?scp=85091507000&partnerID=8YFLogxK
UR - https://www.scopus.com/record/pubmetrics.uri?eid=2-s2.0-85091507000&origin=recordpage
U2 - 10.1016/j.tcs.2020.09.033
DO - 10.1016/j.tcs.2020.09.033
M3 - RGC 21 - Publication in refereed journal
SN - 0304-3975
VL - 847
SP - 17
EP - 26
JO - Theoretical Computer Science
JF - Theoretical Computer Science
ER -