The golden guardian: Multi-sensory immersive gaming through multi-sensory spatial cues

Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 32 - Refereed conference paper (with host publication)peer-review

1 Citation (Scopus)

Abstract

We present The Golden Guardian, a Virtual Reality (VR) game using multiple senses for spatial cue for creating an immersive game experience. We implemented visual feedback, audio feedback, and haptic feedback that delivering different cues in different situations in the virtual world.
Original languageEnglish
Title of host publicationSA '17 : SIGGRAPH Asia 2017 VR Showcase
PublisherAssociation for Computing Machinery
ISBN (Print)9781450354080
DOIs
Publication statusPublished - 27 Nov 2017
Event10th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia (SIGGRAPH Asia 2017) - Bangkok International Trade & Exhibition Centre (BITEC), Bangkok, Thailand
Duration: 27 Nov 201730 Nov 2017
https://sa2017.siggraph.org/attendees/venue

Conference

Conference10th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia (SIGGRAPH Asia 2017)
Country/TerritoryThailand
CityBangkok
Period27/11/1730/11/17
Internet address

Bibliographical note

Full text of this publication does not contain sufficient affiliation information. With consent from the author(s) concerned, the Research Unit(s) information for this record is based on the existing academic department affiliation of the author(s).

Research Keywords

  • Haptic feedback
  • Multi-sensory spatial cue
  • Virtual Reality

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