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Teaching Computational Thinking by Gamification of K-12 Mathematics: Mobile App Math Games in Mathematics and Computer Science Tournament

Chee-Wei TAN*, Pei-duo YU, Ling LIN, Chung-kit FUNG, Chun-kiu LAI, Yanru CHENG

*Corresponding author for this work

Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 32 - Refereed conference paper (with host publication)peer-review

Abstract

Teaching computational thinking can be viewed as cultivating the capacity for logical thinking and problem solving skills applied to foundational subjects such as mathematics. We report a pilot study on how carefully designed mobile app games that gamify elementary algebra learning are used in an annual computer science tournament and also at an annual mathematics festival in Hong Kong. We define mathematics gamification as the process of embedding mathematical concepts and their logical manipulations in a puzzle game-like setting aided by computing technologies. We have evaluated the learning efficacy of our mobile app games to gain numeracy proficiency in an annual computer science tournament for middle school students in Hong Kong.
Original languageEnglish
Title of host publicationCTE 2017 - International Conference on Computational Thinking Education
Subtitle of host publicationConference Proceedings
EditorsSiu-cheung KONG, Josh SHELDON, Robert Kwok-yiu LI
Place of PublicationHong Kong
PublisherThe Education University of Hong Kong
Pages55-59
ISBN (Electronic)978-988-77034-4-0
Publication statusPublished - 13 Jul 2017
Event1st International Conference on Computational Thinking Education (CTE 2017) - Hong Kong Convention and Exhibition Centre (HKCEC), Hong Kong, China
Duration: 13 Jul 201715 Jul 2017
https://www.eduhk.hk/cte2017/program.html
https://www.eduhk.hk/cte2017/index.html

Publication series

NameProceedings of International Conference on Computational Thinking Education
ISSN (Print)2664-5661

Conference

Conference1st International Conference on Computational Thinking Education (CTE 2017)
Abbreviated titleCTE2017
PlaceHong Kong, China
Period13/07/1715/07/17
Internet address

Research Keywords

  • Mathematics education
  • mathematics gamification
  • mobile app games
  • pedagogy
  • K-12 mathematics

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