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Tactile Sketch Saliency

Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 32 - Refereed conference paper (with host publication)peer-review

Abstract

In this paper, we aim to understand the functionality of 2D sketches by predicting how humans would interact with the objects depicted by sketches in real life. Given a 2D sketch, we learn to predict a tactile saliency map for it, which represents where humans would grasp, press, or touch the object depicted by the sketch. We hypothesize that understanding 3D structure and category of the sketched object would help such tactile saliency reasoning. We thus propose to jointly predict the tactile saliency, depth map and semantic category of a sketch in an end-to-end learning-based framework. To train our model, we propose to synthesize training data by leveraging a collection of 3D shapes with 3D tactile saliency information. Experiments show that our model can predict accurate and plausible tactile saliency maps for both synthetic and real sketches. In addition, we also demonstrate that our predicted tactile saliency is beneficial to sketch recognition and sketch-based 3D shape retrieval, and enables us to establish part-based functional correspondences among sketches.
Original languageEnglish
Title of host publicationMM '20
Subtitle of host publicationProceedings of the 28th ACM International Conference on Multimedia
PublisherAssociation for Computing Machinery
Pages3072–3080
Number of pages9
ISBN (Print)9781450379885
DOIs
Publication statusPublished - Oct 2020
Event28th ACM International Conference on Multimedia (MM 2020) - Virtual, Seattle, United States
Duration: 12 Oct 202016 Oct 2020
https://2020.acmmm.org/

Publication series

NameMM - Proceedings of the ACM International Conference on Multimedia

Conference

Conference28th ACM International Conference on Multimedia (MM 2020)
Abbreviated titleACM Multimedia 2020
PlaceUnited States
CitySeattle
Period12/10/2016/10/20
Internet address

Bibliographical note

Research Unit(s) information for this publication is provided by the author(s) concerned.

Research Keywords

  • Tactile
  • Sketch
  • saliency

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  • GRF: Task-aware Visual Mesh Saliency

    LAU, C. M. M. (Principal Investigator / Project Coordinator)

    1/01/2131/08/25

    Project: Research

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