Abstract
We present a method to build 3D structured mechanical collages consisting of numerous elements from the database given artist-designed proxy models. The construction is guided by some graphic design principles, namely unity, variety and contrast. Our results are visually more pleasing than previous works as confirmed by a user study.
| Original language | English |
|---|---|
| Article number | 6744632 |
| Pages (from-to) | 1076-1082 |
| Journal | IEEE Transactions on Visualization and Computer Graphics |
| Volume | 20 |
| Issue number | 7 |
| Online published | 18 Feb 2014 |
| DOIs | |
| Publication status | Published - Jul 2014 |
Research Keywords
- 3D modeling
- collage
- part assembly
- shape synthesis
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Dive into the research topics of 'Structured mechanical collage'. Together they form a unique fingerprint.Projects
- 4 Finished
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GRF: A Part Assembly Framework for Recovering 3D Geometry and Structure of Everyday Objects
FU, H. (Principal Investigator / Project Coordinator)
1/01/14 → 6/12/17
Project: Research
-
GRF: A Consistency Optimization Framework for Multi-server Distributed Interactive Applications
LAU, R. W. H. (Principal Investigator / Project Coordinator) & Wah, B. (Co-Investigator)
1/01/13 → 31/05/17
Project: Research
-
SRG: Adaptive Partitioning of Urban Facades
FU, H. (Principal Investigator / Project Coordinator)
1/05/12 → 3/07/14
Project: Research
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