Abstract
Specimens of the Globe is a generative art project that converts statistical data collected from the Internet into three dimensional sculptural objects through a generative procedure and digital fabrication. Referring to a traditional
casting method, which ironically results in
replicas slightly different from each other, I
aim to redesign a replica-making system that
creates constant differences out of the same
original version. I 1) collect the statistical data
about current global issues, including war,
violence, poverty, terrorism, famine and the
environment, from wikis or the intelligence
agencies on the Internet (e.g. Wikipedia and the
CIA’s World Factbook); 2) relate this data to a
list of key cities; and 3) digitally fabricate
geometric shapes that point to the cities on a
virtual globe; in order to 4) physically
reproduce the data with semi-transparent
material. The outcomes of the system generated
from the original, a 30cm diameter plastic
globe, are crystal-like abstract pieces of
sculpture in various geometrical shapes and
colors. By crystallizing the issues that we do
not insist on knowing about or which are
otherwise overlooked, this research-based,
interdisciplinary project aims to redefine the
concept of “sculpture” under the influence of
the post-internet environment and to question
the societal role of art in response to the age of
Anthropocene.
| Original language | English |
|---|---|
| Title of host publication | Art Machines |
| Subtitle of host publication | International Symposium on Computational Media (ISCMA) 2019 |
| Publisher | School of Creative Media |
| Pages | 114 |
| Publication status | Published - Jan 2019 |
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