Something Something Game Something : A Visual Approach to Definitions in Games

Research output: Conference PapersRGC 32 - Refereed conference paper (without host publication)peer-review

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Detail(s)

Original languageEnglish
Publication statusPublished - 1 Dec 2017

Conference

Title11th International Philosophy of Computer Games Conference (PCG2017)
LocationJagellonian University
PlacePoland
CityKrakow
Period28 November - 1 December 2017

Abstract

In this paper, I will be looking at the viability of using games, or playful interactive artifacts as a basis of conducting philosophical research with valid scientific output. By conducting a side by side non-ludic experiment, we can evaluate what the advantages and disadvantages of using a more visually inclined, ludic experiment could be over more traditional textual experiments.

Bibliographic Note

Full text of this publication does not contain sufficient affiliation information. With consent from the author(s) concerned, the Research Unit(s) information for this record is based on the existing academic department affiliation of the author(s).

Citation Format(s)

Something Something Game Something: A Visual Approach to Definitions in Games. / Harrington, Johnathon.
2017. Paper presented at 11th International Philosophy of Computer Games Conference (PCG2017), Krakow, Poland.

Research output: Conference PapersRGC 32 - Refereed conference paper (without host publication)peer-review