Something Something Game Something : A Visual Approach to Definitions in Games
Research output: Conference Papers › RGC 32 - Refereed conference paper (without host publication) › peer-review
Author(s)
Related Research Unit(s)
Detail(s)
Original language | English |
---|---|
Publication status | Published - 1 Dec 2017 |
Conference
Title | 11th International Philosophy of Computer Games Conference (PCG2017) |
---|---|
Location | Jagellonian University |
Place | Poland |
City | Krakow |
Period | 28 November - 1 December 2017 |
Link(s)
Permanent Link | https://scholars.cityu.edu.hk/en/publications/publication(959c5a25-f7d5-44b0-8294-2bdfdfbfc7ef).html |
---|
Abstract
In this paper, I will be looking at the viability of using games, or playful interactive artifacts as a basis of conducting philosophical research with valid scientific output. By conducting a side by side non-ludic experiment, we can evaluate what the advantages and disadvantages of using a more visually inclined, ludic experiment could be over more traditional textual experiments.
Bibliographic Note
Full text of this publication does not contain sufficient affiliation information. With consent from the author(s) concerned, the Research Unit(s) information for this record is based on the existing academic department affiliation of the author(s).
Citation Format(s)
Something Something Game Something: A Visual Approach to Definitions in Games. / Harrington, Johnathon.
2017. Paper presented at 11th International Philosophy of Computer Games Conference (PCG2017), Krakow, Poland.
2017. Paper presented at 11th International Philosophy of Computer Games Conference (PCG2017), Krakow, Poland.
Research output: Conference Papers › RGC 32 - Refereed conference paper (without host publication) › peer-review