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Sketch2Normal: Deep Networks for Normal Map Generation

Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 32 - Refereed conference paper (with host publication)peer-review

Abstract

Normal maps are of great importance for many 2D graphics applications such as surface editing, re-lighting, texture mapping and 2D shading etc. Automatically inferring normal map is highly desirable for graphics designers. Many researchers have investigated the inference of normal map from intuitive and flexiable line drawing based on traditional geometric methods while our proposed deep networks-based method shows more robustness and provides more plausible results.
Original languageEnglish
Title of host publicationProceedings of SA ’17 SIGGRAPH Asia 2017 Posters
PublisherAssociation for Computing Machinery
ISBN (Print)978-1-4503-5405-9
DOIs
Publication statusPublished - Nov 2017
EventSIGGRAPH Asia 2017 (SA '17) - Bangkok, Thailand
Duration: 27 Nov 201730 Nov 2017

Conference

ConferenceSIGGRAPH Asia 2017 (SA '17)
PlaceThailand
CityBangkok
Period27/11/1730/11/17

Bibliographical note

Full text of this publication does not contain sufficient affiliation information. With consent from the author(s) concerned, the Research Unit(s) information for this record is based on the existing academic department affiliation of the author(s).

Research Keywords

  • Generative Adversarial Network
  • Normal Map
  • Sketch

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