Abstract
Motion generation for rigged shapes is vital for scalable 4D asset production. However, template-based methods are limited by specific topologies and fail to generalize across diverse morphologies. Conversely, per-case optimization is computationally expensive, susceptible to local optima, and highly sensitive to viewpoint-induced ambiguities. In this paper, we present SkelMo, a diffusion-based framework designed for category-agnostic skeletal animation generation from 2D video guidance. To overcome the scarcity of high-quality training data, we have curated a large-scale dynamic dataset comprising approximately 25,200 diverse 3D animations, each featuring complete textures, skeletal rigging, and a wide array of comprehensive animation sequences. To bridge the kinematic gap between 2D visual motion cues and heterogeneous 3D skeletal structures, we propose a structural-semantic injection mechanism. Our model integrates texture and semantic attributes directly into skeletal joint representations. This allows it to map perceived visual dynamics to specific joint hierarchies and their functional roles. This enables SkelMo to synthesize high-fidelity animations that maintain anatomical consistency across a vast range of unseen categories, from existing biological species to fantastical beings. Extensive experiments demonstrate that our approach significantly outperforms existing methods, setting a new state-of-the-art benchmark for robust and efficient 4D asset generation. Project Page: \url{https://research.davytao.me/skelmo/}.
| Original language | English |
|---|---|
| Title of host publication | Computer Vision – ECCV 2026 |
| Publisher | Springer Nature Switzerland AG |
| Publication status | Accepted/In press/Filed - 20 Jun 2026 |
| Event | 19th European Conference on Computer Vision (ECCV 2026) - Sweden, Malmö Duration: 8 Sept 2026 → 12 Sept 2026 https://eccv.ecva.net/ |
Conference
| Conference | 19th European Conference on Computer Vision (ECCV 2026) |
|---|---|
| Abbreviated title | ECCV 2026 |
| City | Malmö |
| Period | 8/09/26 → 12/09/26 |
| Internet address |
Bibliographical note
Since this conference is yet to commence, the information for this record is subject to revision.Research Keywords
- Motion generation
- Skeletal animation
- Diffusion model
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