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Settling the complexity of two-player nash equilibrium

Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 32 - Refereed conference paper (with host publication)peer-review

Abstract

We prove that the problem of finding a Nash equilibrium in a two-player game is PPAD-complete. © 2006 IEEE.
Original languageEnglish
Title of host publication47th Annual IEEE Symposium on Foundations of Computer Science, FOCS 2006
Pages261-270
DOIs
Publication statusPublished - 2006
Event47th Annual IEEE Symposium on Foundations of Computer Science, FOCS 2006 - Berkeley, CA, United States
Duration: 21 Oct 200624 Oct 2006

Publication series

NameProceedings - Annual IEEE Symposium on Foundations of Computer Science, FOCS
ISSN (Print)0272-5428

Conference

Conference47th Annual IEEE Symposium on Foundations of Computer Science, FOCS 2006
PlaceUnited States
CityBerkeley, CA
Period21/10/0624/10/06

Bibliographical note

Publication details (e.g. title, author(s), publication statuses and dates) are captured on an “AS IS” and “AS AVAILABLE” basis at the time of record harvesting from the data source. Suggestions for further amendments or supplementary information can be sent to [email protected].

Funding

Xiaotie Deng would like to acknowledge the support by a travel grant of Department of Computer Science, City University of Hong Kong.

Policy Impact

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