Abstract
In this work we present a new scalable map for middle-scale locative games. Our map is built upon the recent development of fiducial markers, specifically, the random dot markers. We propose a simple solution, i.e., using a grid of compound markers, to address the scalability problem. Our highly scalable approach is able to generate a middle-scale map on which multiple players can stand and position themselves via mobile cameras in real time. We show how a classic computer game can be effectively adapted to our middle-scale gaming platform. © 2013 IEEE.
| Original language | English |
|---|---|
| Title of host publication | Proceedings - IEEE Virtual Reality |
| Pages | 39-42 |
| DOIs | |
| Publication status | Published - 2013 |
| Event | 20th IEEE Virtual Reality Conference (VR 2013) - Orlando, FL, United States Duration: 16 Mar 2013 → 20 Mar 2013 |
Conference
| Conference | 20th IEEE Virtual Reality Conference (VR 2013) |
|---|---|
| Abbreviated title | VR 2013 |
| Place | United States |
| City | Orlando, FL |
| Period | 16/03/13 → 20/03/13 |
Research Keywords
- H.5.l [Information Interfaces And Presentation]: Multimedia Information Systems-Artificial, augmented and virtual realities
- I.4.9 [Computing Methodologies]: Image Processing and Computer Vision-Applications
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