Activities per year
Abstract
A contemporary update and a creative reworking of Albert Camus’s “The Myth of Sisyphus”, S for Sisyphus is an experimental video game project aiming to explore action, meaning, and human intentionality via a simple animated and playable experience.
| Original language | English |
|---|---|
| Publication status | Published - Sept 2016 |
| Event | 2016 Hong Kong - Macau Visual Art Biennale - , China Duration: 1 Sept 2016 → 29 Oct 2016 https://www.lcsd.gov.hk/CE/Museum/APO/en_US/web/apo/apo_hk_macau.html |
Bibliographical note
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Dive into the research topics of 'S FOR SISYPHUS (S4S)'. Together they form a unique fingerprint.Activities
- 1 Presentation
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Screen.Play: an artist’s perspective and process on working towards a hybridization of screen and game
IP, Y. Y. (Speaker)
4 Jul 2017Activity: Talk/lecture or presentation › Presentation