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Robust watermarking of 3D polygonal models based on vertex scrambling

Zhi-Qiang Yu, H. H S Ip, L. F. Kowk

    Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 32 - Refereed conference paper (with host publication)peer-review

    Abstract

    We propose a robust 3D model watermarking scheme based on distributing the information corresponds to a bit of the watermark over the entire model via vertex scrambling. The scheme also adaptively varies the strength of the watermark signal with reference to the local geometry and embeds watermark information into the model by modifying the length of the vectors that link vertices to the centre of the model. Experiments show that this watermarking scheme is robust against attacks such as mesh simplification, addition of noise, and model cropping.
    Original languageEnglish
    Title of host publicationProceedings of Computer Graphics International Conference, CGI
    PublisherIEEE Computer Society
    Pages254-257
    Volume2003-January
    ISBN (Print)769519466
    DOIs
    Publication statusPublished - 2003
    EventComputer Graphics International, CGI 2003 - Tokyo, Japan
    Duration: 9 Jul 200311 Jul 2003

    Publication series

    Name
    Volume2003-January
    ISSN (Print)1530-1052

    Conference

    ConferenceComputer Graphics International, CGI 2003
    PlaceJapan
    CityTokyo
    Period9/07/0311/07/03

    Research Keywords

    • Computer science
    • Data security
    • Information geometry
    • Noise robustness
    • Resists
    • Signal processing algorithms
    • Signal resolution
    • Solid modeling
    • Spatial resolution
    • Watermarking

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