Robot as teammate vs. opponent in video gaming

Eunil Park, Ki Joon Kim, Sonya S. Kwak, Angel P. Del Pobil

Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 32 - Refereed conference paper (with host publication)peer-review

2 Citations (Scopus)

Abstract

Can playing a video game with a robot be more enjoyable than playing with a human? Should a robot be my teammate or opponent when playing a video game? Will the gaming result affect how I feel about my gaming partner? To address these questions, the present study conducted a 2 (playing game with: human vs. robot) x 2 (played game as: teammate vs. opponent) x 2 (result of game: win vs. lose) between subject experiment to examine the role of a robot in video gaming and psychology of human players associated with it. Results showed that playing a video game was more enjoyable when played with a human player, while playing the game with a robot player was perceived to be easier. Robot player's role as teammate vs. opponent and the result of the game (win vs. lose) did not have psychological effects on participants. © 2011 IEEE.
Original languageEnglish
Title of host publicationIEEE-RAS International Conference on Humanoid Robots
Pages47-52
DOIs
Publication statusPublished - 2011
Externally publishedYes
Event2011 11th IEEE-RAS International Conference on Humanoid Robots, HUMANOIDS 2011 - Bled, Slovenia
Duration: 26 Oct 201128 Oct 2011

Publication series

Name
ISSN (Print)2164-0572
ISSN (Electronic)2164-0580

Conference

Conference2011 11th IEEE-RAS International Conference on Humanoid Robots, HUMANOIDS 2011
PlaceSlovenia
CityBled
Period26/10/1128/10/11

Research Keywords

  • HRI
  • opponent
  • robot
  • sharing
  • teammate

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