Abstract
Rapid changes in social networks have transformed the way people express themselves, turning past neologisms, values, and mindsets embedded in these expressions into online heritage. How can we preserve these expressions as cultural heritage? Instead of traditional archiving methods for static material, we designed an interactive and experiential form of archiving for Chinese social networks. Using dialogue data from 2000-2010 on early Chinese social media, we developed a GPT-driven agent within a retro chat interface, emulating the language and expression style of the period for interaction. Results from a qualitative study with 18 participants show that the design captures the past chatting experience and evokes memory flashbacks and nostalgia feeling through conversation. Participants, particularly those familiar with the era, adapted their language to match the agent's chatting style. This study explores how the design of preservation methods for digital experiences can be informed by experiential representations supported by generative tools. © 2025 Copyright held by the owner/author(s). Publication rights licensed to ACM.
| Original language | English |
|---|---|
| Title of host publication | C&C '25: Proceedings of the 2025 Conference on Creativity and Cognition |
| Editors | Salvatore Andolina, Nick Bryan-Kinns, Sarah Fdili Alaoui |
| Publisher | Association for Computing Machinery |
| Pages | 244-262 |
| ISBN (Print) | 9798400712890 |
| DOIs | |
| Publication status | Published - Jun 2025 |
| Event | 17th ACM Conference on Creativity & Cognition (C&C '25): Creativity for Change - Virtual, United Kingdom Duration: 23 Jun 2025 → 25 Jun 2025 https://cc.acm.org/2025/ |
Publication series
| Name | C and C - Proceedings of the Conference on Creativity and Cognition |
|---|
Conference
| Conference | 17th ACM Conference on Creativity & Cognition (C&C '25) |
|---|---|
| Abbreviated title | C&C 2025 |
| Place | United Kingdom |
| Period | 23/06/25 → 25/06/25 |
| Internet address |
Bibliographical note
Research Unit(s) information for this publication is provided by the author(s) concerned.Research Keywords
- Social Media
- Cultural Heritage/History
- Design Methods
- Qualitative Methods
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