Abstract
Previous studies have investigated the effects of diverse game design features on player immersion. The current study investigated the relationship between game content and immersion. When players are immersed in a game, they perceive that they are “into the game.” If they process and thoroughly elaborate on their game experience, then they may become immersed. On the basis of the elaboration likelihood model, a theory in media psychology, an experiment was conducted to examine whether game content relevant to players influences their level of immersion. The results suggested that game content relevant to players’ daily worries reduced their level of immersion. In addition, the results indicated that players’ personal factors, particularly the number of years of playing video games, enhanced the perceived relevance of the game content, thereby increasing the level of immersion.
| Original language | English |
|---|---|
| Title of host publication | CHIuXiD '17 Proceedings of the 3rd International Conference on Human-Computer Interaction and User Experience in Indonesia |
| Editors | Eunice Sari , Adi Basuki Tedjasaputra |
| Publisher | Association for Computing Machinery |
| Pages | 24-27 |
| ISBN (Print) | 9781450352123 |
| DOIs | |
| Publication status | Published - 18 Apr 2017 |
| Event | 3rd International Human-Computer Interaction and User Experience Conference in Indonesia, CHIuXiD 2017 - Pullman Jakarta Central Park & Sindang Barang Cultural Village, Jakarta and Bogor, Indonesia Duration: 17 Apr 2017 → 20 Apr 2017 http://2017.chiuxid.org/ |
Conference
| Conference | 3rd International Human-Computer Interaction and User Experience Conference in Indonesia, CHIuXiD 2017 |
|---|---|
| Abbreviated title | CHIuXiD 2017 |
| Place | Indonesia |
| City | Jakarta and Bogor |
| Period | 17/04/17 → 20/04/17 |
| Internet address |
Bibliographical note
Full text of this publication does not contain sufficient affiliation information. With consent from the author(s) concerned, the Research Unit(s) information for this record is based on the existing academic department affiliation of the author(s).Research Keywords
- Digital games
- Elaboration likelihood model
- Immersion
- Player experience
- Relevance
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