Re-conceptualising the Play-Element in Electronic Art

Research output: Conference Papers (RGC: 31A, 31B, 32, 33)32_Refereed conference paper (without host publication)peer-review

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Detail(s)

Original languageEnglish
Publication statusPublished - 14 Sept 2011

Conference

Title17th International Symposium on Electronic Art (ISEA2011)
PlaceTürkiye
CityIstanbul
Period14 - 21 September 2011

Abstract

This paper seeks to clarify the ambiguities at the overlap of electronic art and computer games by reconceptualising the play-element evident in both as not only a set of stylistic and creative strategies which we might approximate as “playfulness” but also as a material affordance of a particular kind of audience engagement, which is referred to as “playability”.

Citation Format(s)

Re-conceptualising the Play-Element in Electronic Art. / LEINO, Olli Tapio.
2011. Paper presented at 17th International Symposium on Electronic Art (ISEA2011), Istanbul, Türkiye.

Research output: Conference Papers (RGC: 31A, 31B, 32, 33)32_Refereed conference paper (without host publication)peer-review