Real-time Multi-resolution Modeling for Complex Virtual Environments

Veysi Isler, Rynson W.H. Lau, Mark Green

Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 32 - Refereed conference paper (with host publication)peer-review

35 Citations (Scopus)

Abstract

The rendering and animation of complex scenes containing many objects represented by large numbers of display primitives requires time proportional to the total number of primitives in the scene. To improve the performance of a given graphics engine, multi-resolution modeling techniques are usually used to reduce the total number of primitives required to be rendered. However, existing techniques are usually slow and some of them may not even preserve the topology of the object geometry faithfully. In this paper, we present an efficient and simple algorithm to generate an object model of the desired resolution given a high resolution model of an object and the distance of the object from the view point. The major advantages of the new method are that it preserves the topology of the given model, it can be used to generate multi-resolution models on the fly and in real-time, and its performance is predictable. The last advantage makes it well fit into the framework that we proposed m our work on real-time rendering in virtual reality[1]. © 1996 ACM.
Original languageEnglish
Title of host publicationVRST 1996 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology
PublisherAssociation for Computing Machinery
Pages11-19
ISBN (Print)0897918258
DOIs
Publication statusPublished - 1 Jul 1996
Externally publishedYes
Event1996 ACM Symposium on Virtual Reality Software and Technology, VRST 1996 - Hong Kong, Hong Kong, China
Duration: 1 Jul 19964 Jul 1996

Publication series

NameProceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST

Conference

Conference1996 ACM Symposium on Virtual Reality Software and Technology, VRST 1996
PlaceHong Kong, China
CityHong Kong
Period1/07/964/07/96

Fingerprint

Dive into the research topics of 'Real-time Multi-resolution Modeling for Complex Virtual Environments'. Together they form a unique fingerprint.

Cite this