Determining the value of a virtual community to its participants

Research output: Chapters, Conference Papers, Creative and Literary Works (RGC: 12, 32, 41, 45)32_Refereed conference paper (with ISBN/ISSN)Not applicablepeer-review

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Detail(s)

Original languageEnglish
Title of host publicationProceedings of the Annual Hawaii International Conference on System Sciences
Pages723-732
Publication statusPublished - 2011

Publication series

Name
ISSN (Print)1530-1605

Conference

Title2012 45th Hawaii International Conference on System Sciences, HICSS 2012
PlaceUnited States
CityMaui, HI
Period4 - 7 January 2012

Abstract

We seek to understand the perceived value of virtual communities based on three site assets: community members, knowledge (content), and technology. Extending Preece's two-dimensional model of community (sociability) and technology (usability) and considering perceived site value instead of community success, we formulate a three-dimensional model, which we empirically test for its impact on perceived value and site use. The empirical analysis draws on survey data from 144 users of the Slashdot site. We find all of our hypotheses confirmed, indicating in general that increased site technology asset quality, content quality and community asset quality increase perceived site value. © 2012 IEEE.

Citation Format(s)

Determining the value of a virtual community to its participants. / Liu, Lili; Wagner, Christian; Chen, Huaping.

Proceedings of the Annual Hawaii International Conference on System Sciences. 2011. p. 723-732 6148982.

Research output: Chapters, Conference Papers, Creative and Literary Works (RGC: 12, 32, 41, 45)32_Refereed conference paper (with ISBN/ISSN)Not applicablepeer-review