Multi-modal Transformer-based Tactile Signal Generation for Haptic Texture Simulation of Materials in Virtual and Augmented Reality

Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 32 - Refereed conference paper (with host publication)peer-review

5 Scopus Citations
View graph of relations

Detail(s)

Original languageEnglish
Title of host publicationProceedings - 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct Proceedings (ISMAR-Adjunct 2022)
PublisherInstitute of Electrical and Electronics Engineers, Inc.
Pages810-811
ISBN (electronic)978-1-6654-5365-3
Publication statusPublished - 2022

Publication series

NameProceedings - IEEE International Symposium on Mixed and Augmented Reality Adjunct, ISMAR-Adjunct

Conference

Title21st IEEE International Symposium on Mixed and Augmented Reality Adjunct, ISMAR-Adjunct 2022
PlaceSingapore
CitySingapore
Period17 - 21 October 2022

Abstract

Current haptic devices can generate haptic texture sensations through replaying the recorded tactile signals, allowing for texture interaction of different materials in virtual reality (VR) and augmented reality (AR). As humans enable to feel different texture sensations under various scanning parameters (i.e., applied normal forces, scanning velocities and stroking directions/positions) on the material surface towards the same texture, such methods cannot support rendering natural haptic textures under various scanning parameters. To this end, we proposed a deep-learning-based approach for multi-modal tactile signal generation leveraging the framework of a transformer-based network. Our system takes the visual image of a material surface as the visual data and the acceleration signals with the scanning parameters induced by the pen-sliding movement on the surface as tactile data through a transformer-based generative model with the multi-modal feature embedding module for acceleration signals synthesis. We aim to synthesize dynamic acceleration signals based on the images of material surfaces and the users' scanning states to create natural and realistic texture sensations in VR/AR.

Research Area(s)

  • Human-centered computing-Human computer Interaction (HCI)-Interaction devices-Haptic devices

Citation Format(s)

Multi-modal Transformer-based Tactile Signal Generation for Haptic Texture Simulation of Materials in Virtual and Augmented Reality. / Cai, Shaoyu; Zhu, Kening.
Proceedings - 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct Proceedings (ISMAR-Adjunct 2022). Institute of Electrical and Electronics Engineers, Inc., 2022. p. 810-811 (Proceedings - IEEE International Symposium on Mixed and Augmented Reality Adjunct, ISMAR-Adjunct ).

Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 32 - Refereed conference paper (with host publication)peer-review