Metaverse and Human-Computer Interaction : A Technology Framework for 3D Virtual Worlds
Research output: Chapters, Conference Papers, Creative and Literary Works › RGC 12 - Chapter in an edited book (Author) › peer-review
Author(s)
Related Research Unit(s)
Detail(s)
Original language | English |
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Title of host publication | HCI International 2022 – Late Breaking Papers: Interacting with eXtended Reality and Artificial Intelligence |
Subtitle of host publication | 24th International Conference on Human-Computer Interaction, HCII 2022, Virtual Event, June 26 – July 1, 2022, Proceedings |
Editors | Jessie Y. C. Chen, Gino Fragomeni, Helmut Degen, Stavroula Ntoa |
Place of Publication | Cham |
Publisher | Springer |
Pages | 213–221 |
ISBN (electronic) | 978-3-031-21707-4 |
ISBN (print) | 978-3-031-21706-7 |
Publication status | Published - 2022 |
Publication series
Name | Lecture Notes in Computer Science |
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Volume | 13518 |
ISSN (Print) | 0302-9743 |
ISSN (electronic) | 1611-3349 |
Conference
Title | 24th International Conference on Human-Computer Interaction (HCII 2022) |
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Location | Virtual |
Period | 26 June - 1 July 2022 |
Link(s)
Abstract
Metaverse is posed to change the world and revolutionalize the way we work, play, and socialize with one another. In recent years, both capital circles and large technology companies have started to pay attention to this emerging field, setting off a wave of metaverse upsurge. The academic world can and should also contribute to the development and evolution of metaverse. In this paper, we put forward a technology framework of metaverse from a macro perspective to discuss technical support for realizing the vision of large-scale and massive human-computer interaction in metaverse. We trace the latest technology and related applications that enable the development of metaverse. We also compare them with the proposed technical framework to determine the current gaps, which point out the direction for further research in the future.
Research Area(s)
- Metaverse, Human-computer interaction (HCI), Virtual World, Technology Framework
Citation Format(s)
Metaverse and Human-Computer Interaction: A Technology Framework for 3D Virtual Worlds. / Wang, Yuying; Siau, Keng L.; Wang, Le.
HCI International 2022 – Late Breaking Papers: Interacting with eXtended Reality and Artificial Intelligence: 24th International Conference on Human-Computer Interaction, HCII 2022, Virtual Event, June 26 – July 1, 2022, Proceedings. ed. / Jessie Y. C. Chen; Gino Fragomeni; Helmut Degen; Stavroula Ntoa. Cham: Springer , 2022. p. 213–221 (Lecture Notes in Computer Science; Vol. 13518).
HCI International 2022 – Late Breaking Papers: Interacting with eXtended Reality and Artificial Intelligence: 24th International Conference on Human-Computer Interaction, HCII 2022, Virtual Event, June 26 – July 1, 2022, Proceedings. ed. / Jessie Y. C. Chen; Gino Fragomeni; Helmut Degen; Stavroula Ntoa. Cham: Springer , 2022. p. 213–221 (Lecture Notes in Computer Science; Vol. 13518).
Research output: Chapters, Conference Papers, Creative and Literary Works › RGC 12 - Chapter in an edited book (Author) › peer-review