An interactive human morphing system with self-occlusion enhancement
Research output: Chapters, Conference Papers, Creative and Literary Works (RGC: 12, 32, 41, 45) › 32_Refereed conference paper (with ISBN/ISSN) › peer-review
Author(s)
Related Research Unit(s)
Detail(s)
Original language | English |
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Title of host publication | Proceedings - Motion in Games 2016: 9th International Conference on Motion in Games, MIG 2016 |
Publisher | Association for Computing Machinery, Inc |
ISBN (Print) | 9781450345927 |
Publication status | Published - 10 Oct 2016 |
Conference
Title | 9th International Conference on Motion in Games, MIG 2016 |
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Place | United States |
City | San Francisco |
Period | 10 - 12 October 2016 |
Link(s)
Research Area(s)
- 2D morphing, Compatible triangulation
Citation Format(s)
An interactive human morphing system with self-occlusion enhancement. / Liu, Zhiguang; Leung, Howard; Shum, Hubert P. H.
Proceedings - Motion in Games 2016: 9th International Conference on Motion in Games, MIG 2016. Association for Computing Machinery, Inc, 2016. 2994286.Research output: Chapters, Conference Papers, Creative and Literary Works (RGC: 12, 32, 41, 45) › 32_Refereed conference paper (with ISBN/ISSN) › peer-review