Use of simulation gaming to assess impact of inter-organizational information sharing on inventory performance

Research output: Chapters, Conference Papers, Creative and Literary Works (RGC: 12, 32, 41, 45)32_Refereed conference paper (with ISBN/ISSN)Not applicablepeer-review

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Detail(s)

Original languageEnglish
Title of host publicationAMCIS 1998 Proceedings
PublisherAssociation for Information Systems
Pages795-797
StatePublished - Aug 1998

Conference

Title4th AIS Americas Conference on Information Systems
CityBALTIMORE
Period14 - 16 August 1998

Abstract

Supply chains are inter or intra-organizational systems which successively transform raw materials into finished goods and deliver them to customers. Lack of coordination between parties within these chains can create considerable inefficiencies Information technology provides an opportunity to reduce these inefficiencies, especially the use of EDI and point-of-sale (POS) information capture and distribution. In a pilot empirical study, point-of-sale automation was found to improve the performance of the entire chain, but also to lessen the competitive advantage of retailers. The impact on competitive advantages is likely to impact decisions concerning the design or adoption of information systems for POS data sharing.

Citation Format(s)

Use of simulation gaming to assess impact of inter-organizational information sharing on inventory performance. / Wagner, Christian.

AMCIS 1998 Proceedings. Association for Information Systems, 1998. p. 795-797.

Research output: Chapters, Conference Papers, Creative and Literary Works (RGC: 12, 32, 41, 45)32_Refereed conference paper (with ISBN/ISSN)Not applicablepeer-review