A Performance Training Room with Advanced 3D Technologies in Ambient Intelligence Environment

Research output: Chapters, Conference Papers, Creative and Literary Works (RGC: 12, 32, 41, 45)32_Refereed conference paper (with ISBN/ISSN)peer-review

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Detail(s)

Original languageEnglish
Title of host publicationProceedings of the 5th International Conference on Intelligent Multimedia & Ambient Intelligence (IMAI 2007), Joint Conference on Information Sciences (JCIS)
Pages1510-1516
Publication statusPublished - 2007

Abstract

There has been an increasing interest in developing advanced 3D and video technologiestowards ambient intelligence. For setting up such environment, several issues need to beaddressed: 1) management of multimedia resources, 2) scene modeling, 3) peopleidentification and 4) specialized hardware and application. In this paper, we will presentour work on applying motion capture technology for performance training. This is aspecialized ambient intelligent application for artists or amateurs. With our system,learning art performance is no longer restricted in a master-apprentice manner. People canundergo performance training in a ubiquitous way. User studies have shown that peopleare satisfied with our system in various aspects.

Citation Format(s)

A Performance Training Room with Advanced 3D Technologies in Ambient Intelligence Environment. / CHAN, Jacky; LEUNG, Howard.

Proceedings of the 5th International Conference on Intelligent Multimedia & Ambient Intelligence (IMAI 2007), Joint Conference on Information Sciences (JCIS). 2007. p. 1510-1516.

Research output: Chapters, Conference Papers, Creative and Literary Works (RGC: 12, 32, 41, 45)32_Refereed conference paper (with ISBN/ISSN)peer-review