GPU Based Hierarchical Motion Estimation for High Efficiency Video Coding
Research output: Journal Publications and Reviews (RGC: 21, 22, 62) › 21_Publication in refereed journal › peer-review
Author(s)
Related Research Unit(s)
Detail(s)
Original language | English |
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Pages (from-to) | 851-862 |
Journal / Publication | IEEE Transactions on Multimedia |
Volume | 21 |
Issue number | 4 |
Online published | 27 Aug 2018 |
Publication status | Published - Apr 2019 |
Link(s)
Abstract
Motion estimation (ME) plays a crucial role in removing the temporal redundancy for video compression. However, during the encoding process a substantial computational burden is imposed by ME due to the exhaustive evaluations of possible candidates within the searching window. In view of the increasing computing capacity of GPU, we propose a GPU based low delay parallel ME scheme for High Efficiency Video Coding (HEVC). In particular, considering the quadtree coding structure of HEVC, we achieve the parallelization in a hierarchical way by optimizing the ME process in coding tree unit (CTU), prediction unit (PU) and motion vector (MV) layers. Specifically, in CTU layer, a novel motion vector predictor (MVP) determination scheme is proposed to alleviate the side effects of inaccurate MV prediction due to the removal of the CTU level dependency. In PU layer, a novel indexing table is particularly designed to realize an efficient cost derivation strategy. As such, the cost of each PU can be computed in a convenient and efficient manner. In MV layer, we propose a compact descriptor to represent MV and its corresponding cost as a whole, such that the redundant branches can be further avoided in the searching process. With such optimization strategy, the proposed scheme can completely save the encoding time for ME on CPU. Experimental results demonstrate that the proposed scheme can achieve 41% encoding time saving with the ME acceleration up to 12.7 times, and the incurred BD-BR loss is only 0.52% on average. Moreover, further experimental results show that the proposed GPU based ME can achieve up to 200 times acceleration compared to the full search ME on CPU.
Research Area(s)
- Central Processing Unit, Computational complexity, Encoding, GPU, Graphics processing units, High Efficiency Video Coding, Motion estimation, motion estimation, Video coding
Citation Format(s)
GPU Based Hierarchical Motion Estimation for High Efficiency Video Coding. / Luo, Falei; Wang, Shanshe; Wang, Shiqi et al.
In: IEEE Transactions on Multimedia, Vol. 21, No. 4, 04.2019, p. 851-862.Research output: Journal Publications and Reviews (RGC: 21, 22, 62) › 21_Publication in refereed journal › peer-review