@inproceedings{d2d5a85502b243d5b679650fbd271d05,
title = "Procedural modeling of water caustics and foamy water for cartoon animation",
abstract = "We propose a method for procedural modeling and animation of cartoon water effects such as water caustics and foamy water. In our method we emulate the visual abstraction of these cartoon effects by the use of Voronoi diagrams and the motion abstraction by designing relevant controlling mechanisms corresponding to each effect. Our system enables the creation of cartoon effects with minimal intervention from the animator. Through high-level initial specification, the effects are animated procedurally in the style of hand-drawn cartoons. {\textcopyright} 2010 IEEE.",
keywords = "Cartoon animation, Non-photorealistic rendering, Procedural modeling, Water effects",
author = "Jing Liao and Jinhui Yu and Long Jia",
year = "2010",
month = sep,
doi = "10.1109/PacificGraphics.2010.8",
language = "English",
isbn = "978-1-4244-8288-7",
series = "Proceedings - Pacific Conference on Computer Graphics and Applications",
publisher = "IEEE",
booktitle = "Proceedings - 18th Pacific Conference on Computer Graphics and Applications",
address = "United States",
note = "18th Pacific Conference on Computer Graphics and Applications, Pacific Graphics 2010 ; Conference date: 25-09-2010 Through 27-09-2010",
}