Abstract
Game designers include training levels in video games to prepare players so that they can enjoy the game. The training levels of virtual reality (VR) games are typically assumed to be within the virtual world of the game. New players must learn about a new game in such an unfamiliar virtual world. A tutorial in the real world offers a potential way to enable players to learn about a new game and to practice the skills in a familiar world. To explore any effects of a real-world tutorial in VR games, an experiment was conducted, the results of which show that a real-world tutorial is effective in helping new players feel confident about and familiar with a VR game before playing it. However, it is not as effective as virtual-world tutorial in increasing game performance.
| Original language | English |
|---|---|
| Title of host publication | Human-Computer Interaction - INTERACT 2017 |
| Subtitle of host publication | 16th IFIP TC 13 International Conference, Mumbai, India, September 25-29, 2017, Proceedings, Part II |
| Editors | Regina Bernhaupt, Girish Dalvi, Anirudha Joshi, Devanuj K. Balkrishan, Jacki O'Neill, Marco Winckler |
| Publisher | Springer, Cham |
| Pages | 147-162 |
| ISBN (Electronic) | 978-3-319-67684-5 |
| ISBN (Print) | 978-3-319-67683-8 |
| DOIs | |
| Publication status | Published - Sept 2017 |
| Event | 16th IFIP TC13 International Conference on Human-Computer Interaction (INTERACT 2017) - IIT Bombay, Mumbai, India Duration: 25 Sept 2017 → 29 Sept 2017 https://www.interact2017.org/ |
Publication series
| Name | Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) |
|---|---|
| Volume | 10514 LNCS |
| ISSN (Print) | 0302-9743 |
| ISSN (Electronic) | 1611-3349 |
Conference
| Conference | 16th IFIP TC13 International Conference on Human-Computer Interaction (INTERACT 2017) |
|---|---|
| Abbreviated title | INTERACT 2017 |
| Place | India |
| City | Mumbai |
| Period | 25/09/17 → 29/09/17 |
| Internet address |
Bibliographical note
Full text of this publication does not contain sufficient affiliation information. With consent from the author(s) concerned, the Research Unit(s) information for this record is based on the existing academic department affiliation of the author(s).Fingerprint
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