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Playful Furniture: Breaching a Serious Setting With Interactive Seats

  • Annakaisa Kultima
  • , Timo Nummenmaa
  • , Heikki Tyni*
  • , Kati Alha
  • , Jaakko Stenros
  • , Ville Kankainen
  • , Jussi Holopainen
  • , Frans Mäyrä
  • *Corresponding author for this work

Research output: Journal Publications and ReviewsRGC 21 - Publication in refereed journalpeer-review

Abstract

Are shaggy seats which make cute noises playful or disruptive in a conference setting? This article pushes the limits of game scholars’ lusory attitude by breaching an academic seminar with a playful experiment. Five MurMur Moderator seats, interactive and interruptive furniture prototypes, were set up at a game research seminar where they were used as ambient elements during the presentations. The experience was evaluated by observation, accompanied with seminar tweets, and by conducting a small survey after the seminar. The experiences of the participants varied from enthusiastically positive to strong negative feelings. Through this experiment, we were able to explore the important issue of polarized attitudes of adults toward play and provide some food for thought for the future design of adult play.
Original languageEnglish
Pages (from-to)301-321
JournalGames and Culture
Volume13
Issue number3
DOIs
Publication statusPublished - 1 May 2018
Externally publishedYes

Bibliographical note

Publication details (e.g. title, author(s), publication statuses and dates) are captured on an “AS IS” and “AS AVAILABLE” basis at the time of record harvesting from the data source. Suggestions for further amendments or supplementary information can be sent to [email protected].

Research Keywords

  • adult play
  • ambient play
  • auditive play
  • breaching experiment
  • conference games
  • playful furniture

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