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Pinsight: A Novel Way of Creating and Sharing Digital Content Through 'Things' in the Wild

Can Liu, Ben Bengler, Danilo Di Cuia, Katie Seaborn, Giovanna Nunes Vilaza, Sarah Gallacher, Licia Capra, Yvonne Rogers

Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 32 - Refereed conference paper (with host publication)peer-review

Abstract

Existing platforms for sharing locative digital content rely on the use of mobile phones for accessing the content. This can be a major deterrent to wider public access and also hinders immediacy and 'in the moment' discoverability. Building on previous work in situated public installations, we developed Pinsight, a novel platform for enabling end-users, such as local communities, to create and share digital content in-situ with public audiences through physical interactive devices. Pinsight is based on a set of design principles that focus on supporting both the expressiveness of content creators and the appeal to public audiences. This paper describes the design of the platform and how it supports sharing knowledge in ways different to conventional media. Through preliminary evaluations and two in-the-wild studies, we explore how such a situated technology can be used by different user groups (content designers, history communities, local residents) for sharing content with public audiences (visitors, pedestrians, residents) in different contexts.
Original languageEnglish
Title of host publicationDIS '18 - Proceedings of the 2018 Designing Interactive Systems Conference
PublisherAssociation for Computing Machinery
Pages1169-1181
ISBN (Print)9781450351980
DOIs
Publication statusPublished - Jun 2018
Externally publishedYes
Event2018 Designing Interactive Systems Conference (DIS '18) - , Hong Kong, China
Duration: 9 Jun 201813 Jun 2018

Publication series

NameDIS - Proceedings of the Designing Interactive Systems Conference

Conference

Conference2018 Designing Interactive Systems Conference (DIS '18)
PlaceHong Kong, China
Period9/06/1813/06/18

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 16 - Peace, Justice and Strong Institutions
    SDG 16 Peace, Justice and Strong Institutions

Research Keywords

  • Authoring tool
  • Locative media
  • Public engagement
  • Situated display
  • Tangible user interfaces

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