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Performance Analysis of On-Demand Scheduling with and without Network Coding in Wireless Broadcast

  • G. G. Md. Nawaz Ali*
  • , Victor C.S. Lee
  • , Yuxuan Meng
  • , Peter H. J. Chong
  • , Jun Chen
  • *Corresponding author for this work

Research output: Journal Publications and ReviewsRGC 21 - Publication in refereed journalpeer-review

19 Downloads (CityUHK Scholars)

Abstract

On-demand broadcast is a scalable approach to disseminating information to a large population of clients while satisfying dynamic needs of clients, such as in vehicular networks. However, in conventional broadcast approaches, only one data item can be retrieved by clients in one broadcast tick. To further improve the efficiency of wireless bandwidth, in this work, we conduct a comprehensive study on incorporating network coding with representative on-demand scheduling algorithms while preserving their original scheduling criteria. In particular, a graph model is derived to maximize the coding benefit based on the clients' requested and cached data items. Furthermore, we propose a heuristic coding-based approach, which is applicable for all the on-demand scheduling algorithms with low computational complexity. In addition, based on various application requirements, we classify the existing on-demand scheduling algorithms into three groups—real-time, non-real-time and stretch optimal. In view of different application-specific objectives, we implement the coding versions of representative algorithms in each group. Extensive simulation results conclusively demonstrate the superiority of coding versions of algorithms against their non-coding versions on achieving their respective scheduling objectives.
Original languageEnglish
Article number248
JournalFuture Internet
Volume11
Issue number12
Online published26 Nov 2019
DOIs
Publication statusPublished - Dec 2019

Research Keywords

  • Data scheduling algorithm
  • Network coding
  • On-demand broadcasting
  • Performance evaluation

Publisher's Copyright Statement

  • This full text is made available under CC-BY 4.0. https://creativecommons.org/licenses/by/4.0/

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