Abstract
Specific features of video games (e.g., loot boxes) are increasingly resembling traditional gambling, reflecting a growing convergence of gaming and gambling. However, user perspectives and interpretations of these in-game gambling-like features have not been fully explored. Content analysis was used to code interviews with Canadian gamers (N=29). We examined gamers collective perspectives on the similarities and differences between loot boxes and gambling. Results showed that 55.2% of participants (n=17) identified loot boxes to be the same as traditional gambling, (e.g., virtual equivalent, exactly gambling). Additionally, 75.9% of participants (n=22) expressed loot box engagement as a gambling-like activity, such as having similar structure and functionality to slot machines including randomized reward mechanics (10.3%, n=3). Participants also expressed experiencing similar emotions to gambling when opening loot boxes, for example, “the thrill” of opening a loot box and disappointment when a desired item was not obtained (13.8%, n=4). Regarding differences, 34.5% of participants (n=10) highlighted that loot boxes had guaranteed rewards. Other differences included increased accessibility (17.2%, n=5), and reduced regulation (20.7%, n=6). Findings suggest that gamers have nuanced experiences and varying perceptions of loot boxes. Overall, a majority of participants perceived loot boxes as a more accessible and non-regulated form of gambling.
| Original language | English |
|---|---|
| Publication status | Presented - 1 May 2026 |
| Event | Alberta Gambling Research Institute 25th Annual Conference - Banff, Alberta, Canada, Alberta, Canada Duration: 30 Apr 2026 → 2 May 2026 https://research.ucalgary.ca/alberta-gambling-research-institute/institute-conference/2026-conference-home |
Conference
| Conference | Alberta Gambling Research Institute 25th Annual Conference |
|---|---|
| Abbreviated title | AGRI |
| Place | Canada |
| City | Alberta |
| Period | 30/04/26 → 2/05/26 |
| Internet address |
Bibliographical note
Full text of this publication does not contain sufficient affiliation information. With consent from the author(s) concerned, the Research Unit(s) information for this record is based on the existing academic department affiliation of the author(s)Fingerprint
Dive into the research topics of 'Perceptions of Gambling-Like Elements in Gaming Among Canadians Who Open Loot Boxes'. Together they form a unique fingerprint.Cite this
- APA
- Author
- BIBTEX
- Harvard
- Standard
- RIS
- Vancouver