Ontology

Espen Aarseth*

*Corresponding author for this work

Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 12 - Chapter in an edited book (Author)peer-review

28 Citations (Scopus)

Abstract

In game studies, ontology is the study of the nature of games: their mode of being or existence, and of variation within their domain. However, this is vastly complicated by the fact that game studies is constituted of a great variety of methodological and disciplinary approaches, many of which do not study the same type of phenomenon (e.g. an ethnographic vs. a technological approach). So the preliminary steps of any game ontology must be to first establish a meta-ontology (or more precisely, a meta-game-ontology), and then place itself within it. Since a comprehensive list of approaches (and due discussions of these) would demand much more space than can be allocated here, this approach will be fairly general, with many omissions and simplifications. © 2014 Taylor & Francis.
Original languageEnglish
Title of host publicationThe Routledge Companion to Video Game Studies
PublisherTaylor & Francis
Pages484-492
ISBN (Print)9781136290510, 9780415533324
DOIs
Publication statusPublished - 1 Jan 2014
Externally publishedYes

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