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NURBS-based adaptive slicing for efficient rapid prototyping

Weiyin Ma, Wing-Chung But, Peiren He

    Research output: Journal Publications and ReviewsRGC 21 - Publication in refereed journalpeer-review

    Abstract

    This paper presents slicing algorithms for efficient model prototyping. The algorithms directly operate upon a non-uniform rational B-spline surface model. An adaptive slicing algorithm is developed to obtain an accurate and smooth part surface. A selective hatching strategy is employed to further reduce the build time by solidifying the kernel regions of a part with the maximum allowable thick layers while solidifying the skin areas with adaptive thin layers to obtain the required surface accuracy. In addition, it provides a generalization to the containment problem with mixed tolerances for slicing a part. The article also developed a direct method for computing skin contours for all tolerance requirements. Some case studies are presented to illustrate the developed algorithms and the selective hatching and adaptive slicing strategy. The developed algorithms have been implemented and tested on a fused deposition modeling rapid prototyping machine. Both the implementation and test results are discussed in the paper. © 2004 Elsevier Ltd. All rights reserved.
    Original languageEnglish
    Pages (from-to)1309-1325
    JournalCAD Computer Aided Design
    Volume36
    Issue number13
    DOIs
    Publication statusPublished - Nov 2004

    UN SDGs

    This output contributes to the following UN Sustainable Development Goals (SDGs)

    1. SDG 9 - Industry, Innovation, and Infrastructure
      SDG 9 Industry, Innovation, and Infrastructure

    Research Keywords

    • Direct and adaptive slicing
    • Fused deposition modeling
    • Rapid prototyping
    • Selective hatching

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