Abstract
Resource competition and intentional disruptions, grounded in rational intergroup conflict theory, play a central role in driving strategic rivalry in networked games. These mechanisms mirror real-world conflict dynamics, profoundly shaping decision-making processes and interfering with systemic stability. This study investigates the modeling and dynamics of networked evolutionary games with intergroup conflict (NEGs-IC). In the proposed framework, players are assigned a finite number of health points, which decrease when attacked-affecting both survivability and strategic interactions. Leveraging logical dynamical system modeling, we capture the co-evolution of strategies, payoffs, health points, and player actions, demonstrating that NEGs-IC can be effectively represented as a logical dynamic system. To characterize collective interest in NEGs-IC, we introduce an objective function that balances group cooperation and health point attrition. Based on this formulation, we define three evaluation criteria-optimal, suboptimal, and weak-to assess collective interest. An illustrative example is also presented to analyze network-based conflicts, offering insights into strategic behavior in adversarial environments. © 2025 IEEE.
| Original language | English |
|---|---|
| Pages (from-to) | 13041316 |
| Journal | IEEE Transactions on Circuits and Systems I: Regular Papers |
| Volume | 73 |
| Issue number | 2 |
| Online published | 22 Aug 2025 |
| DOIs | |
| Publication status | Published - Feb 2026 |
Funding
This work was supported in part by the National Natural Science Foundation of China under Grant 62373245, Grant 624B2092, and Grant 12426311; in part by the National Key Research and Development Program of China under Grant 2023YFB4706800; and in part by the “Dawn” Program of Shanghai Education Commission, China.
Research Keywords
- Games
- Dynamical systems
- Mathematical models
- Linear programming
- Evolutionary dynamics
- Analytical models
- Integrated circuit modeling
- Network systems
- Monitoring
- Indexes
- Networked evolutionary game
- intergroup conflict
- cooperation
- collective interest
- logical dynamic system
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