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Networked Evolutionary Games With Intergroup Conflict: Modeling and Collective Interest Analysis

Aixin Liu, Lin Wang*, Guanrong Chen, Xinping Guan

*Corresponding author for this work

Research output: Journal Publications and ReviewsRGC 21 - Publication in refereed journalpeer-review

Abstract

Resource competition and intentional disruptions, grounded in rational intergroup conflict theory, play a central role in driving strategic rivalry in networked games. These mechanisms mirror real-world conflict dynamics, profoundly shaping decision-making processes and interfering with systemic stability. This study investigates the modeling and dynamics of networked evolutionary games with intergroup conflict (NEGs-IC). In the proposed framework, players are assigned a finite number of health points, which decrease when attacked-affecting both survivability and strategic interactions. Leveraging logical dynamical system modeling, we capture the co-evolution of strategies, payoffs, health points, and player actions, demonstrating that NEGs-IC can be effectively represented as a logical dynamic system. To characterize collective interest in NEGs-IC, we introduce an objective function that balances group cooperation and health point attrition. Based on this formulation, we define three evaluation criteria-optimal, suboptimal, and weak-to assess collective interest. An illustrative example is also presented to analyze network-based conflicts, offering insights into strategic behavior in adversarial environments. © 2025 IEEE.
Original languageEnglish
Pages (from-to)13041316
JournalIEEE Transactions on Circuits and Systems I: Regular Papers
Volume73
Issue number2
Online published22 Aug 2025
DOIs
Publication statusPublished - Feb 2026

Funding

This work was supported in part by the National Natural Science Foundation of China under Grant 62373245, Grant 624B2092, and Grant 12426311; in part by the National Key Research and Development Program of China under Grant 2023YFB4706800; and in part by the “Dawn” Program of Shanghai Education Commission, China.

Research Keywords

  • Games
  • Dynamical systems
  • Mathematical models
  • Linear programming
  • Evolutionary dynamics
  • Analytical models
  • Integrated circuit modeling
  • Network systems
  • Monitoring
  • Indexes
  • Networked evolutionary game
  • intergroup conflict
  • cooperation
  • collective interest
  • logical dynamic system

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