Abstract
This paper explores 3D cinematic spatial audio techniques adapted and develop for Dolby Atmos and Auro-3D by the author for the production of music for feature film. The main objective was to develop a way of recording and mixing music that could translate to both Dolby Atmos and Auro-3D cinema reproduction systems.
| Original language | English |
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| Title of host publication | 141st Audio Engineering Society International Convention 2016, AES 2016 |
| Publisher | Audio Engineering Society |
| Publication status | Published - 2 Oct 2016 |
| Event | 141st Audio Engineering Society International Convention 2016, AES 2016 - Los Angeles, United States Duration: 29 Sept 2016 → 2 Oct 2016 |
Conference
| Conference | 141st Audio Engineering Society International Convention 2016, AES 2016 |
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| Place | United States |
| City | Los Angeles |
| Period | 29/09/16 → 2/10/16 |