Abstract
Wave scattering from two-dimensional (2-D) random rough surfaces up to several thousand square wavelengths has been previously analyzed using the sparse-matrix canonical grid (SMCG) method. The success of the SMCG method highly depends on the roughness of the random surface for a given surface area. In this paper, we present a multilevel expansion algorithm to overcome this limitation. The proposed algorithm entails the use of a three-dimensional (3-D)canonical grid. This grid is generated by a uniform discretization of the vertical displacement along the height (z-axis) of the rough surface in addition to the uniform sampling of the rough surface along the x - y plane. The Green's function is expanded about the 3-D canonical grid for the far interactions. The trade-off in computer memory requirements and CPU time between the neighborhood distance and the number of discretization levels along the z-axis are discussed for both perfectly electric conducting (PEC) and lossy dielectric random rough surfaces. Ocean surfaces of Durden-Vesecky spectrum with various bandlimits are also studied.
| Original language | English |
|---|---|
| Pages (from-to) | 1579-1589 |
| Journal | IEEE Transactions on Antennas and Propagation |
| Volume | 49 |
| Issue number | 11 |
| DOIs | |
| Publication status | Published - Nov 2001 |
Research Keywords
- Electromagnetic scattering from rough surfaces