Abstract
This project aims to reconstruct a 3D object model from an image sequence captured by a mobile camera. "Shape-from-Silhouette/Photo-consistency" approach is adopted for the volumetric model reconstruction. To correct the concavity error, a novel voxel mask in 3D space for measuring the color dispersion, instead of using the conventional block matching technique, is proposed to locate the concavity of the object surface. In addition, a new technique for partial surface estimation is implemented to overcome the reconstruction problem due to insufficient texture information or color homogeneity. Finally, a single texture map, which is generated from the original multi-view images, is rendered to the surface model. © 2004 IEEE.
Original language | English |
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Title of host publication | Proceedings - Third International Conference on Image and Graphics |
Pages | 142-145 |
Publication status | Published - 2004 |
Event | Proceedings - Third International Conference on Image and Graphics - Hong Kong, Hong Kong Duration: 18 Dec 2004 → 20 Dec 2004 |
Conference
Conference | Proceedings - Third International Conference on Image and Graphics |
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Country/Territory | Hong Kong |
City | Hong Kong |
Period | 18/12/04 → 20/12/04 |
Research Keywords
- Model reconstruction
- Texture mapping