Abstract
This paper intends to use lower dimensional information to accurately compute higher dimensional distance, based on which presents a motion controller to avoid collision. This work is useful for precise computation and fast response required by motion control in microscope’s view. We propose a projection method to use planar contours or even to transfer to a one-dimensional (1-D) searching problem to quickly obtain 3-D distance vector between cylindrical or cylinder enveloped objects, and as a result 11 cases are classified in total. Using distance as the basis of the repulsion force, we present a motion controller combining forces of attraction, repulsion, stuck, and detach to generate motion in the micro-operational space. Simulations and experiments are carried out to demonstrate their validity.
| Original language | English |
|---|---|
| Article number | 7869307 |
| Pages (from-to) | 5534-5544 |
| Journal | IEEE Transactions on Industrial Electronics |
| Volume | 64 |
| Issue number | 7 |
| Online published | 2 Mar 2017 |
| DOIs | |
| Publication status | Published - Jul 2017 |
Bibliographical note
Full text of this publication does not contain sufficient affiliation information. With consent from the author(s) concerned, the Research Unit(s) information for this record is based on the existing academic department affiliation of the author(s).UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 3 Good Health and Well-being
Research Keywords
- Collision avoidance
- dimensional reduction
- distance computation
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