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Abstract
In this paper, we propose MoDGS, a new pipeline to render novel views of dynamic scenes from a casually captured monocular video. Previous monocular dynamic NeRF or Gaussian Splatting methods strongly rely on the rapid movement of input cameras to construct multiview consistency but struggle to reconstruct dynamic scenes on casually captured input videos whose cameras are either static or move slowly. To address this challenging task, MoDGS adopts recent single-view depth estimation methods to guide the learning of the dynamic scene. Then, a novel 3D-aware initialization method is proposed to learn a reasonable deformation field and a new robust depth loss is proposed to guide the learning of dynamic scene geometry. Comprehensive experiments demonstrate that MoDGS is able to render high-quality novel view images of dynamic scenes from just a casually captured monocular video, which outperforms state-of-the-art methods by a significant margin. Project page: https://MoDGS.github.io
| Original language | English |
|---|---|
| Number of pages | 27 |
| Publication status | Published - 26 Apr 2025 |
| Event | 13th International Conference on Learning Representations (ICLR 2025) - Singapore EXPO, Singapore, Singapore Duration: 24 Apr 2025 → 28 Apr 2025 https://iclr.cc/Conferences/2025 |
Conference
| Conference | 13th International Conference on Learning Representations (ICLR 2025) |
|---|---|
| Abbreviated title | ICLR 2025 |
| Place | Singapore |
| City | Singapore |
| Period | 24/04/25 → 28/04/25 |
| Internet address |
Bibliographical note
Research Unit(s) information for this publication is provided by the author(s) concerned.”Funding
This project was supported in part by the NSFC Excellent Young Scientists Fund 62422118, and in part by the Hong Kong Research Grants Council under Grant 11219422 and Grant 11219324.
RGC Funding Information
- RGC-funded
Fingerprint
Dive into the research topics of 'MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Depth Priors'. Together they form a unique fingerprint.Projects
- 2 Active
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GRF: Empowering Deep Modeling of 3D Point Clouds with 2D Visual Modalities
HOU, J. (Principal Investigator / Project Coordinator)
1/01/25 → …
Project: Research
-
GRF: Deep Regular Geometry Representations for 3D Point Cloud Processing
HOU, J. (Principal Investigator / Project Coordinator)
1/01/23 → …
Project: Research
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