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Modern Methods for fast generation of digital holograms

Research output: Journal Publications and ReviewsRGC 21 - Publication in refereed journalpeer-review

Abstract

With the advancement of computers, digital holography (DH) has become an area of interest that has gained much popularity. Research findings derived from this technology enables holograms representing three dimensional (3-D) scenes to be acquired with optical means, or generated with numerical computation. In both cases, the holograms are in the form of numerical data that can be recorded, transmitted, and processed with digital techniques. On top of that, the availability of high capacity digital storage and wide-band communication technologies also cast light on the emergence of real time video holographic systems, enabling animated 3-D contents to be encoded as holographic data, and distributed via existing medium. At present, development in DH has reached a reasonable degree of maturity, but at the same time the heavy computation involved also imposes difficulty in practical applications. In this paper, a summary on a number of successful accomplishments that have been made recently in overcoming this problem is presented. Subsequently, we shall propose an economical framework that is suitable for real time generation and transmission of holographic video signals over existing distribution media. The proposed framework includes an aspect of extending the depth range of the object scene, which is important for the display of large-scale objects. © 2010 3D Display Research Center and Springer-Verlag Berlin Heidelberg.
Original languageEnglish
Pages (from-to)11-18
Journal3D Research
Volume1
Issue number2
DOIs
Publication statusPublished - 2010

Research Keywords

  • Computer Generated Holography
  • Depth Enhancement
  • Field Programmable Gate Array
  • Graphic Processing Unit
  • Multirate Filtering
  • Novel Look Up Table
  • Optical Scanning Holography
  • Patch Model
  • Run Length Coding
  • Sub-lines
  • Virtual Window

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