Abstract
An important, potential application of image-based techniques is to create photo-realistic image-based environments for interactive walkthrough. However, existing image-based studies are based on different assumptions with different focuses. There is a lack of a general framework or architecture for evaluation and development of a practical image-based system. In this paper, we propose an architecture to unify different image-based methods. Based on the architecture, we propose an image-based system to support interactive walkthrough of scalable environments. In particular, we introduce the concept of angular range, which is useful for designing a scalable configuration, recovering geometric proxy as well as rendering. We also propose a new method to recover geometry information even from outdoor scenes and a new rendering method to address the problem of abrupt visual changes in a scalable environment. Copyright 2004 ACM.
| Original language | English |
|---|---|
| Title of host publication | VRST '04: Proceedings of the ACM symposium on Virtual reality software and technology |
| Publisher | Association for Computing Machinery |
| Pages | 114-121 |
| ISBN (Print) | 978-1-58113-907-5 |
| DOIs | |
| Publication status | Published - Nov 2004 |
| Event | 11th ACM Symposium on Virtual Reality Software and Technology (VRST 2004) - , Hong Kong, China Duration: 10 Nov 2004 → 12 Nov 2004 |
Conference
| Conference | 11th ACM Symposium on Virtual Reality Software and Technology (VRST 2004) |
|---|---|
| Place | Hong Kong, China |
| Period | 10/11/04 → 12/11/04 |
Research Keywords
- 3D reconstruction
- Geometric proxy
- Image-based methods
- Image-based modeling
- Image-based rendering
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